Ответ 1
Не использовать простой System.Windows.Forms.SendKeys.SendWait( "textabc" ), он будет работать
После действительно глубокого углубления в Интернете это мой код, который, к сожалению, не отправляет ключи в виде верхнего регистра:/
Реализация MapVirtualKey:
const uint MAPVK_VK_TO_VSC = 0x00;
const uint MAPVK_VSC_TO_VK = 0x01;
const uint MAPVK_VK_TO_CHAR = 0x02;
const uint MAPVK_VSC_TO_VK_EX = 0x03;
const uint MAPVK_VK_TO_VSC_EX = 0x04;
[DllImport("user32.dll")]
public static extern int MapVirtualKey(uint uCode, uint uMapType);
Реализация SendInput:
struct INPUT
{
public UInt32 Type;
public MOUSEKEYBDHARDWAREINPUT Data;
}
[StructLayout(LayoutKind.Explicit)]
struct MOUSEKEYBDHARDWAREINPUT
{
[FieldOffset(0)]
public MOUSEINPUT Mouse;
[FieldOffset(0)]
public KEYBDINPUT Keyboard;
[FieldOffset(0)]
public HARDWAREINPUT Hardware;
}
[DllImport("user32.dll", SetLastError = true)]
static extern UInt32 SendInput(UInt32 numberOfInputs, INPUT[] inputs, Int32 sizeOfInputStructure);
Теперь для методов:
Этот метод передает ключи как строку, которые отлично работают через удаленный рабочий стол:
public static void SimulateTextEntry(string text)
{
if (text.Length > UInt32.MaxValue / 2) throw new ArgumentException(string.Format("The text parameter is too long. It must be less than {0} characters.", UInt32.MaxValue / 2), "text");
var chars = UTF8Encoding.ASCII.GetBytes(text);
var len = chars.Length;
INPUT[] inputList = new INPUT[len * 2];
for (int x = 0; x < len; x++)
{
UInt16 scanCode = chars[x];
var down = new INPUT();
down.Type = (UInt32)InputType.KEYBOARD;
down.Data.Keyboard = new KEYBDINPUT();
down.Data.Keyboard.Vk = 0;
down.Data.Keyboard.Scan = scanCode;
down.Data.Keyboard.Flags = (UInt32)KeyboardFlag.UNICODE;
down.Data.Keyboard.Time = 0;
down.Data.Keyboard.ExtraInfo = IntPtr.Zero;
var up = new INPUT();
up.Type = (UInt32)InputType.KEYBOARD;
up.Data.Keyboard = new KEYBDINPUT();
up.Data.Keyboard.Vk = 0;
up.Data.Keyboard.Scan = scanCode;
up.Data.Keyboard.Flags = (UInt32)(KeyboardFlag.KEYUP | KeyboardFlag.UNICODE);
up.Data.Keyboard.Time = 0;
up.Data.Keyboard.ExtraInfo = IntPtr.Zero;
// Handle extended keys:
// If the scan code is preceded by a prefix byte that has the value 0xE0 (224),
// we need to include the KEYEVENTF_EXTENDEDKEY flag in the Flags property.
if ((scanCode & 0xFF00) == 0xE000)
{
down.Data.Keyboard.Flags |= (UInt32)KeyboardFlag.EXTENDEDKEY;
up.Data.Keyboard.Flags |= (UInt32)KeyboardFlag.EXTENDEDKEY;
}
inputList[2*x] = down;
inputList[2*x + 1] = up;
}
var numberOfSuccessfulSimulatedInputs = SendInput((UInt32)len*2, inputList, Marshal.SizeOf(typeof(INPUT)));
}
этот метод используется для нажатия клавиши, изначально установленного на:
down.Data.Keyboard.Scan = 0;
, но я попытался использовать mapvirtualkey, поэтому заметьте изменение:
KeyPress:
public static void SimulateKeyPress(VirtualKeyCode keyCode)
{
var down = new INPUT();
down.Type = (UInt32)InputType.KEYBOARD;
down.Data.Keyboard = new KEYBDINPUT();
down.Data.Keyboard.Vk = (UInt16)keyCode;
// down.Data.Keyboard.Scan = 0;
ushort mapvirtualkeyresult = (ushort)(MapVirtualKey((UInt16)keyCode, MAPVK_VK_TO_CHAR));
down.Data.Keyboard.Scan = mapvirtualkeyresult;
down.Data.Keyboard.Flags = 0;
down.Data.Keyboard.Time = 0;
down.Data.Keyboard.ExtraInfo = IntPtr.Zero;
var up = new INPUT();
up.Type = (UInt32)InputType.KEYBOARD;
up.Data.Keyboard = new KEYBDINPUT();
up.Data.Keyboard.Vk = (UInt16)keyCode;
//up.Data.Keyboard.Scan = 0;
up.Data.Keyboard.Scan = (ushort)(MapVirtualKey((UInt16)keyCode, MAPVK_VK_TO_CHAR));
up.Data.Keyboard.Flags = (UInt32)KeyboardFlag.KEYUP;
up.Data.Keyboard.Time = 0;
up.Data.Keyboard.ExtraInfo = IntPtr.Zero;
INPUT[] inputList = new INPUT[2];
inputList[0] = down;
inputList[1] = up;
var numberOfSuccessfulSimulatedInputs = SendInput(2, inputList, Marshal.SizeOf(typeof(INPUT)));
if (numberOfSuccessfulSimulatedInputs == 0) throw new Exception(string.Format("The key press simulation for {0} was not successful.", keyCode));
}
KeyDown:
public static void SimulateKeyDown(VirtualKeyCode keyCode)
{
var down = new INPUT();
down.Type = (UInt32)InputType.KEYBOARD;
down.Data.Keyboard = new KEYBDINPUT();
down.Data.Keyboard.Vk = (UInt16)keyCode;
down.Data.Keyboard.Scan = (ushort)(MapVirtualKey((UInt16)keyCode, MAPVK_VK_TO_CHAR));
down.Data.Keyboard.Flags = 0;
down.Data.Keyboard.Time = 0;
down.Data.Keyboard.ExtraInfo = IntPtr.Zero;
INPUT[] inputList = new INPUT[1];
inputList[0] = down;
var numberOfSuccessfulSimulatedInputs = SendInput(1, inputList, Marshal.SizeOf(typeof(INPUT)));
if (numberOfSuccessfulSimulatedInputs == 0) throw new Exception(string.Format("The key down simulation for {0} was not successful.", keyCode));
}
KeyUp:
public static void SimulateKeyUp(VirtualKeyCode keyCode)
{
var up = new INPUT();
up.Type = (UInt32)InputType.KEYBOARD;
up.Data.Keyboard = new KEYBDINPUT();
up.Data.Keyboard.Vk = (UInt16)keyCode;
up.Data.Keyboard.Scan = (ushort)(MapVirtualKey((UInt16)keyCode, MAPVK_VK_TO_CHAR));
up.Data.Keyboard.Flags = (UInt32)KeyboardFlag.KEYUP;
up.Data.Keyboard.Time = 0;
up.Data.Keyboard.ExtraInfo = IntPtr.Zero;
INPUT[] inputList = new INPUT[1];
inputList[0] = up;
var numberOfSuccessfulSimulatedInputs = SendInput(1, inputList, Marshal.SizeOf(typeof(INPUT)));
if (numberOfSuccessfulSimulatedInputs == 0) throw new Exception(string.Format("The key up simulation for {0} was not successful.", keyCode));
}
И для тестирования:
int i=0;
while (i<10)
{
Thread.Sleep(5000);
InputSimulator.SimulateTextEntry("text");
InputSimulator.SimulateKeyPress(VirtualKeyCode.VK_A);
InputSimulator.SimulateKeyPress(VirtualKeyCode.VK_B);
InputSimulator.SimulateKeyPress(VirtualKeyCode.VK_C);
InputSimulator.SimulateKeyDown(VirtualKeyCode.LSHIFT);
InputSimulator.SimulateKeyPress(VirtualKeyCode.VK_A);
InputSimulator.SimulateKeyPress(VirtualKeyCode.VK_B);
InputSimulator.SimulateKeyPress(VirtualKeyCode.VK_C);
InputSimulator.SimulateKeyUp(VirtualKeyCode.LSHIFT);
i++;
}
в моем окне консоли я вижу: textabcABC textabcABC и т.д...
в окне консоли rdc все, что я вижу, это: текст текст и т.д...
как будто одно нажатие клавиши не работает!
Будем очень благодарны за помощь! спасибо, Нив.
Не использовать простой System.Windows.Forms.SendKeys.SendWait( "textabc" ), он будет работать
Вместо сопоставления кодов клавиш вы должны просто отправить символы напрямую, используя флаг KEYEVENTF_UNICODE
. Не все символы представлены как виртуальные ключи.
Отправка LSHIFT
не приводит к обновлению состояния клавиатуры, поэтому, когда цель проверяет, нажата ли сдвиг, используется фактическое состояние клавиатуры.
Исходя из вашей строки input.Data.Keyboard.Scan = 0
, в одно время она использовала соответствующее сообщение.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Forms;
namespace ConsoleApplication1
{
class Program
{
#region P/Invokes
struct INPUT
{
public INPUTType type;
public INPUTUnion Event;
}
[StructLayout(LayoutKind.Explicit)]
struct INPUTUnion
{
[FieldOffset(0)]
internal MOUSEINPUT mi;
[FieldOffset(0)]
internal KEYBDINPUT ki;
[FieldOffset(0)]
internal HARDWAREINPUT hi;
}
[StructLayout(LayoutKind.Sequential)]
struct MOUSEINPUT
{
public int dx;
public int dy;
public int mouseData;
public int dwFlags;
public uint time;
public IntPtr dwExtraInfo;
}
[StructLayout(LayoutKind.Sequential)]
struct KEYBDINPUT
{
public short wVk;
public short wScan;
public KEYEVENTF dwFlags;
public int time;
public IntPtr dwExtraInfo;
}
[StructLayout(LayoutKind.Sequential)]
struct HARDWAREINPUT
{
public int uMsg;
public short wParamL;
public short wParamH;
}
enum INPUTType : uint
{
INPUT_KEYBOARD = 1
}
[Flags]
enum KEYEVENTF : uint
{
EXTENDEDKEY = 0x0001,
KEYUP = 0x0002,
SCANCODE = 0x0008,
UNICODE = 0x0004
}
[DllImport("user32.dll", SetLastError = true)]
static extern UInt32 SendInput(int numberOfInputs, INPUT[] inputs, int sizeOfInputStructure);
private static void Send(string s)
{
foreach (var c in s)
Send(c);
}
private static void Send(char c)
{
SendKeyInternal((short)c);
}
#endregion
private static void SendKeyInternal(short key)
{
// create input events as unicode with first down, then up
INPUT[] inputs = new INPUT[2];
inputs[0].type = inputs[1].type = INPUTType.INPUT_KEYBOARD;
inputs[0].Event.ki.dwFlags = inputs[1].Event.ki.dwFlags = KEYEVENTF.UNICODE;
inputs[0].Event.ki.wScan = inputs[1].Event.ki.wScan = key;
inputs[1].Event.ki.dwFlags |= KEYEVENTF.KEYUP;
uint cSuccess = SendInput(inputs.Length, inputs, Marshal.SizeOf(typeof(INPUT)));
if (cSuccess != inputs.Length)
{
throw new Win32Exception();
}
}
static void Main(string[] args)
{
System.Threading.Thread.Sleep(3000);
Send("Hello world!");
}
}
}