Глобальная горячая клавиша в консольном приложении
Кто-нибудь знает, как использовать вызовы RegisterHotKey/UnregisterHotKey API в консольном приложении? Я предполагаю, что настройка/удаление горячей клавиши одинакова, но как мне получить обратный вызов при нажатии клавиши?
Каждый пример, который я вижу для Winforms, и использует protected override void WndProc(ref Message m){...}
, который недоступен мне.
update: то, что у меня есть, ниже, но событие никогда не попадает. Я думал, что это может произойти из-за того, что когда вы загружаете ConsoleShell, это блокирует дальнейшее выполнение, но даже если я помещаю
SetupHotkey
в другую нить, ничего не происходит. Любые мысли?
class Program
{
static void Main(string[] args)
{
new Hud().Init(args);
}
}
class Hud
{
int keyHookId;
public void Init(string[] args)
{
SetupHotkey();
InitPowershell(args);
Cleanup();
}
private void Cleanup()
{
HotKeyManager.UnregisterHotKey(keyHookId);
}
private void SetupHotkey()
{
keyHookId = HotKeyManager.RegisterHotKey(Keys.Oemtilde, KeyModifiers.Control);
HotKeyManager.HotKeyPressed += new EventHandler<HotKeyEventArgs>(HotKeyManager_HotKeyPressed);
}
void HotKeyManager_HotKeyPressed(object sender, HotKeyEventArgs e)
{
//never executed
System.IO.File.WriteAllText("c:\\keyPressed.txt", "Hotkey pressed");
}
private static void InitPowershell(string[] args)
{
var config = RunspaceConfiguration.Create();
ConsoleShell.Start(config, "", "", args);
}
}
Ответы
Ответ 1
Что вы можете сделать, это создать скрытое окно в вашем приложении консоли, которое используется для обработки уведомления о горячих клавишах и создания события.
Код ЗДЕСЬ демонстрирует принципала. ЗДЕСЬ - статья об обработке сообщений в приложении Console, используя это, вы должны усовершенствовать HotKeyManager для запуска в консольном приложении.
Следующее обновление для HotKeyManager создает фоновый поток, который запускает цикл сообщений и обрабатывает сообщения Windows.
using System;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.Threading;
namespace ConsoleHotKey
{
public static class HotKeyManager
{
public static event EventHandler<HotKeyEventArgs> HotKeyPressed;
public static int RegisterHotKey(Keys key, KeyModifiers modifiers)
{
_windowReadyEvent.WaitOne();
int id = System.Threading.Interlocked.Increment(ref _id);
_wnd.Invoke(new RegisterHotKeyDelegate(RegisterHotKeyInternal), _hwnd, id, (uint)modifiers, (uint)key);
return id;
}
public static void UnregisterHotKey(int id)
{
_wnd.Invoke(new UnRegisterHotKeyDelegate(UnRegisterHotKeyInternal), _hwnd, id);
}
delegate void RegisterHotKeyDelegate(IntPtr hwnd, int id, uint modifiers, uint key);
delegate void UnRegisterHotKeyDelegate(IntPtr hwnd, int id);
private static void RegisterHotKeyInternal(IntPtr hwnd, int id, uint modifiers, uint key)
{
RegisterHotKey(hwnd, id, modifiers, key);
}
private static void UnRegisterHotKeyInternal(IntPtr hwnd, int id)
{
UnregisterHotKey(_hwnd, id);
}
private static void OnHotKeyPressed(HotKeyEventArgs e)
{
if (HotKeyManager.HotKeyPressed != null)
{
HotKeyManager.HotKeyPressed(null, e);
}
}
private static volatile MessageWindow _wnd;
private static volatile IntPtr _hwnd;
private static ManualResetEvent _windowReadyEvent = new ManualResetEvent(false);
static HotKeyManager()
{
Thread messageLoop = new Thread(delegate()
{
Application.Run(new MessageWindow());
});
messageLoop.Name = "MessageLoopThread";
messageLoop.IsBackground = true;
messageLoop.Start();
}
private class MessageWindow : Form
{
public MessageWindow()
{
_wnd = this;
_hwnd = this.Handle;
_windowReadyEvent.Set();
}
protected override void WndProc(ref Message m)
{
if (m.Msg == WM_HOTKEY)
{
HotKeyEventArgs e = new HotKeyEventArgs(m.LParam);
HotKeyManager.OnHotKeyPressed(e);
}
base.WndProc(ref m);
}
protected override void SetVisibleCore(bool value)
{
// Ensure the window never becomes visible
base.SetVisibleCore(false);
}
private const int WM_HOTKEY = 0x312;
}
[DllImport("user32", SetLastError=true)]
private static extern bool RegisterHotKey(IntPtr hWnd, int id, uint fsModifiers, uint vk);
[DllImport("user32", SetLastError = true)]
private static extern bool UnregisterHotKey(IntPtr hWnd, int id);
private static int _id = 0;
}
public class HotKeyEventArgs : EventArgs
{
public readonly Keys Key;
public readonly KeyModifiers Modifiers;
public HotKeyEventArgs(Keys key, KeyModifiers modifiers)
{
this.Key = key;
this.Modifiers = modifiers;
}
public HotKeyEventArgs(IntPtr hotKeyParam)
{
uint param = (uint)hotKeyParam.ToInt64();
Key = (Keys)((param & 0xffff0000) >> 16);
Modifiers = (KeyModifiers)(param & 0x0000ffff);
}
}
[Flags]
public enum KeyModifiers
{
Alt = 1,
Control = 2,
Shift = 4,
Windows = 8,
NoRepeat = 0x4000
}
}
Вот пример использования HotKeyManager из консольного приложения
using System;
using System.Windows.Forms;
namespace ConsoleHotKey
{
class Program
{
static void Main(string[] args)
{
HotKeyManager.RegisterHotKey(Keys.A, KeyModifiers.Alt);
HotKeyManager.HotKeyPressed += new EventHandler<HotKeyEventArgs>(HotKeyManager_HotKeyPressed);
Console.ReadLine();
}
static void HotKeyManager_HotKeyPressed(object sender, HotKeyEventArgs e)
{
Console.WriteLine("Hit me!");
}
}
}
Ответ 2
Я просто хотел предложить альтернативное решение.
Я отвечал на вопрос кого-то, кто использовал этот script, и я подумал, что это может помочь кому-то, у кого есть проблемы с настройкой глобального ключа.
![enter image description here]()
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Windows.Forms;
namespace ConsoleKeyhook
{
class Hooky
{
///////////////////////////////////////////////////////////
//A bunch of DLL Imports to set a low level keyboard hook
///////////////////////////////////////////////////////////
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr SetWindowsHookEx(int idHook,
LowLevelKeyboardProc lpfn, IntPtr hMod, uint dwThreadId);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool UnhookWindowsHookEx(IntPtr hhk);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode,
IntPtr wParam, IntPtr lParam);
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr GetModuleHandle(string lpModuleName);
////////////////////////////////////////////////////////////////
//Some constants to make handling our hook code easier to read
////////////////////////////////////////////////////////////////
private const int WH_KEYBOARD_LL = 13; //Type of Hook - Low Level Keyboard
private const int WM_KEYDOWN = 0x0100; //Value passed on KeyDown
private const int WM_KEYUP = 0x0101; //Value passed on KeyUp
private static LowLevelKeyboardProc _proc = HookCallback; //The function called when a key is pressed
private static IntPtr _hookID = IntPtr.Zero;
private static bool CONTROL_DOWN = false; //Bool to use as a flag for control key
public static void Main()
{
_hookID = SetHook(_proc); //Set our hook
Application.Run(); //Start a standard application method loop
}
private static IntPtr SetHook(LowLevelKeyboardProc proc)
{
using (Process curProcess = Process.GetCurrentProcess())
using (ProcessModule curModule = curProcess.MainModule)
{
return SetWindowsHookEx(WH_KEYBOARD_LL, proc,
GetModuleHandle(curModule.ModuleName), 0);
}
}
private delegate IntPtr LowLevelKeyboardProc(int nCode, IntPtr wParam, IntPtr lParam);
private static IntPtr HookCallback(int nCode, IntPtr wParam, IntPtr lParam)
{
if (nCode >= 0 && wParam == (IntPtr)WM_KEYDOWN) //A Key was pressed down
{
int vkCode = Marshal.ReadInt32(lParam); //Get the keycode
string theKey = ((Keys)vkCode).ToString(); //Name of the key
Console.Write(theKey); //Display the name of the key
if (theKey.Contains("ControlKey")) //If they pressed control
{
CONTROL_DOWN = true; //Flag control as down
}
else if (CONTROL_DOWN && theKey == "B") //If they held CTRL and pressed B
{
Console.WriteLine("\n***HOTKEY PRESSED***"); //Our hotkey was pressed
}
else if (theKey == "Escape") //If they press escape
{
UnhookWindowsHookEx(_hookID); //Release our hook
Environment.Exit(0); //Exit our program
}
}
else if (nCode >= 0 && wParam == (IntPtr)WM_KEYUP) //KeyUP
{
int vkCode = Marshal.ReadInt32(lParam); //Get Keycode
string theKey = ((Keys)vkCode).ToString(); //Get Key name
if (theKey.Contains("ControlKey")) //If they let go of control
{
CONTROL_DOWN = false; //Unflag control
}
}
return CallNextHookEx(_hookID, nCode, wParam, lParam); //Call the next hook
}
}
}
Ответ 3
Я придумал решение, основанное на ответе Криса, который использует WPF вместо WinForms:
public sealed class GlobalHotkeyRegister : IGlobalHotkeyRegister, IDisposable
{
private const int WmHotkey = 0x0312;
private Application _app;
private readonly Dictionary<Hotkey, Action> _hotkeyActions;
public GlobalHotkeyRegister()
{
_hotkeyActions = new Dictionary<Hotkey, Action>();
var startupTcs = new TaskCompletionSource<object>();
Task.Run(() =>
{
ComponentDispatcher.ThreadPreprocessMessage += OnThreadPreProcessMessage;
_app = new Application();
_app.Startup += (s, e) => startupTcs.SetResult(null);
_app.Run();
});
startupTcs.Task.Wait();
}
public void Add(Hotkey hotkey, Action action)
{
_hotkeyActions.Add(hotkey, action);
var keyModifier = (int) hotkey.KeyModifier;
var key = KeyInterop.VirtualKeyFromKey(hotkey.Key);
_app.Dispatcher.Invoke(() =>
{
if (!RegisterHotKey(IntPtr.Zero, hotkey.GetHashCode(), keyModifier, key))
throw new Win32Exception(Marshal.GetLastWin32Error());
});
}
public void Remove(Hotkey hotkey)
{
_hotkeyActions.Remove(hotkey);
_app.Dispatcher.Invoke(() =>
{
if (!UnregisterHotKey(IntPtr.Zero, hotkey.GetHashCode()))
throw new Win32Exception(Marshal.GetLastWin32Error());
});
}
private void OnThreadPreProcessMessage(ref MSG msg, ref bool handled)
{
if (msg.message != WmHotkey)
return;
var key = KeyInterop.KeyFromVirtualKey(((int) msg.lParam >> 16) & 0xFFFF);
var keyModifier = (KeyModifier) ((int) msg.lParam & 0xFFFF);
var hotKey = new Hotkey(keyModifier, key);
_hotkeyActions[hotKey]();
}
public void Dispose()
{
_app.Dispatcher.InvokeShutdown();
}
[DllImport("user32.dll", SetLastError = true)]
private static extern bool RegisterHotKey(IntPtr hWnd, int id, int fsModifiers, int vlc);
[DllImport("user32.dll", SetLastError = true)]
private static extern bool UnregisterHotKey(IntPtr hWnd, int id);
}
public class Hotkey
{
public Hotkey(KeyModifier keyModifier, Key key)
{
KeyModifier = keyModifier;
Key = key;
}
public KeyModifier KeyModifier { get; }
public Key Key { get; }
#region ToString(), Equals() and GetHashcode() overrides
}
[Flags]
public enum KeyModifier
{
None = 0x0000,
Alt = 0x0001,
Ctrl = 0x0002,
Shift = 0x0004,
Win = 0x0008,
NoRepeat = 0x4000
}
Чтобы использовать это, вам нужно добавить ссылки на PresentationFramework.dll и WindowsBase.dll.
public static void Main()
{
using (var hotkeyManager = new GlobalHotkeyManager())
{
var hotkey = new Hotkey(KeyModifier.Ctrl | KeyModifier.Alt, Key.S);
hotkeyManager.Add(hotkey, () => System.Console.WriteLine(hotkey));
System.Console.ReadKey();
}
}
Ответ 4
Изменен класс HotKeyManager
public static class HotKeyManager
{
public static event EventHandler<HotKeyEventArgs> HotKeyPressed;
public static int RegisterHotKey(Keys key, HotKeyEventArgs.KeyModifiers modifiers)
{
_windowReadyEvent.WaitOne();
_wnd.Invoke(new RegisterHotKeyDelegate(RegisterHotKeyInternal), _hwnd, Interlocked.Increment(ref _id), (uint)modifiers, (uint)key);
return Interlocked.Increment(ref _id);
}
public static void UnregisterHotKey(int id)
{
_wnd.Invoke(new UnRegisterHotKeyDelegate(UnRegisterHotKeyInternal), _hwnd, id);
}
private delegate void RegisterHotKeyDelegate(IntPtr hwnd, int id, uint modifiers, uint key);
private delegate void UnRegisterHotKeyDelegate(IntPtr hwnd, int id);
private static void RegisterHotKeyInternal(IntPtr hwnd, int id, uint modifiers, uint key)
{
RegisterHotKey(hWnd: hwnd, id: id, fsModifiers: modifiers, vk: key);
}
private static void UnRegisterHotKeyInternal(IntPtr hwnd, int id)
{
UnregisterHotKey(_hwnd, id);
}
private static void OnHotKeyPressed(HotKeyEventArgs e)
{
HotKeyPressed?.Invoke(null, e);
}
private static volatile MessageWindow _wnd;
private static volatile IntPtr _hwnd;
private static ManualResetEvent _windowReadyEvent = new ManualResetEvent(false);
static HotKeyManager()
{
new Thread(delegate ()
{
Application.Run(new MessageWindow());
})
{
Name = "MessageLoopThread",
IsBackground = true
}.Start();
}
private class MessageWindow : Form
{
public MessageWindow()
{
_wnd = this;
_hwnd = Handle;
_windowReadyEvent.Set();
}
protected override void WndProc(ref Message m)
{
if (m.Msg == WM_HOTKEY)
{
var e = new HotKeyEventArgs(hotKeyParam: m.LParam);
OnHotKeyPressed(e);
}
base.WndProc(m: ref m);
}
protected override void SetVisibleCore(bool value)
{
// Ensure the window never becomes visible
base.SetVisibleCore(false);
}
private const int WM_HOTKEY = 0x312;
}
[DllImport("user32", SetLastError = true)]
private static extern bool RegisterHotKey(IntPtr hWnd, int id, uint fsModifiers, uint vk);
[DllImport("user32", SetLastError = true)]
private static extern bool UnregisterHotKey(IntPtr hWnd, int id);
private static int _id = 0;
}
Класс HotKeyEventArgs:
public partial class HotKeyEventArgs : EventArgs
{
public readonly Keys Key;
public readonly KeyModifiers Modifiers;
public HotKeyEventArgs(Keys key, KeyModifiers modifiers)
{
Key = key;
Modifiers = modifiers;
}
public HotKeyEventArgs(IntPtr hotKeyParam)
{
Key = (Keys)(((uint)hotKeyParam.ToInt64() & 0xffff0000) >> 16);
Modifiers = (KeyModifiers)((uint)hotKeyParam.ToInt64() & 0x0000ffff);
}
}
И класс: HotKeyEventArgs
public partial class HotKeyEventArgs
{
[Flags]
public enum KeyModifiers
{
Alt = 1,
Control = 2,
Shift = 4,
Windows = 8,
NoRepeat = 0x4000
}
}